Item Format
Shape your display items to perfection with a variety of customization options, allowing for a unique and visually compelling in-game experience.
Default Item Options:
Key | Description |
---|---|
material | |
name | Specify the display name for the item. |
lore | Define the lore for the item. |
glow | Enable item glow when set to true. |
amount | Specify the quantity of the item. |
damage | Adjust the damage (durability) of the item. |
custom-model-data | Set the custom model data for the item. (Server version 1.14+ required) |
unbreakable | Render the item unbreakable. (Server version 1.9+ required) |
texture | Utilize this feature to add a texture to player heads, supporting custom textures found here. It accommodates full URLs or signature-only options. |
owner | This is utilized to assign an owner to a player head, supporting either the player's name or their full UUID. |
color | This applies to firework stars, potions, leather armor, and tipped arrows. Find custom item colors below. |
item-flags | Set item flags on items. By default, it employs a few flags to streamline items, but you have the flexibility to override the default item flags. Find item flags here. |
patterns | Employ patterns to create custom designs for banners (e.g. {Patterns:[{Pattern:hh,Color:15},{Pattern:hhb,Color:10},{Pattern:ts,Color:0},{Pattern:cs,Color:0},{Pattern:bt,Color:14},{Pattern:bs,Color:15}]}). |
trim-material | Specify the trim material for your armor. Refer to the available values here. (Server version 1.20+ and trim-pattern required) |
trim-pattern | Define the trim pattern for your armor. Explore available values here. (Server version 1.20+ and trim-material required) |
You can employ placeholders for name, lore, and owner values.
Hook Item Options:
You can employ only a single-item plugin hook option per item.
Key | Description | Plugin |
---|---|---|
itemedit | Modify and save custom in-game items with ease. | ItemEdit |
headdatabase | Utilize head textures simply by employing the ID. | HeadDatabase |
itemsadder | Use custom items with textures (e.g. z_iainternal:icon_left_blue). | ItemsAdder |
oraxen | Use custom items with textures | Oraxen |
headdb | Utilize head textures simply by employing the ID. | HeadDB |
mythicmobs | Use custom items. | MythicMobs |
skulls | Utilize head textures simply by employing the ID. | Skulls |
You can supersede item hook options by employing alternative default settings.
Custom Item Colors:
RANDOM (RGB)
R G B (e.g 255 0 0)
#RRGGBB (e.g #ff0099)
COLOR (e.g WHITE)
Find the default Bukkit colors here.
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